Mobile app development with React Native
One codebase for both platforms only saves you money if it is written by a mobile app development team that knows where cross-platform stops being enough. The answer is not "never use native" — it is knowing which handful of things genuinely need it.
Concretely, what ships
One codebase, native where it matters
React Native for effectively all of the UI, with native modules only where the platforms genuinely differ — background downloads, push handling, biometrics, deep links. You get the cost of one codebase without the ceiling.
Offline-first data, decided before we build
If your users have patchy connectivity, offline cannot be added later — it changes the data model. Local database, queued writes with client-generated ids, and a defined conflict-resolution rule so nothing is silently lost.
Store submission handled
App Store and Play Console setup, signing, privacy manifests, data-safety declarations, screenshots and review responses. First submissions get rejected for predictable reasons; we deal with them.
Over-the-air updates
JavaScript-only fixes shipped without a store review cycle, so a bug found on Friday is not live until next week.
Real-device testing
Tested on actual mid-range Android hardware, not only a simulator on a fast Mac. Crash reporting and analytics configured before launch, not after the first bad review.
- 01
Product and data-model workshop
Screens, offline behaviour and sync rules agreed up front, because these are the decisions that are expensive to reverse later.
- 02
Design, then a walkable prototype
You navigate the real app on your own phone before the logic is built, so flow problems surface while they are still cheap.
- 03
Builds in your hands every week
TestFlight and Play internal-track builds from the first month. You are using the app long before launch — on BrightLearn the founder was on weekly builds four months before it hit the stores.
- 04
Submission, launch, iterate
We submit, respond to review, and stay on for the post-launch bug window when real usage finds what testing did not.
- You need iOS and Android but not two separate teams and budgets
- Your users have intermittent or metered connectivity
- You have a launch date tied to something real and need weekly visibility
- You want the app in your own developer accounts, not an agency's
- React Native
- Expo
- TypeScript
- SQLite / MMKV
- Node.js
- Firebase / OneSignal
- Fastlane
BrightLearn — Mobile Learning App
Cross-platform app with offline lessons, adaptive quizzes and an AI tutor — 4.8★ across iOS and Android.
Mobile Apps — common questions
If yours isn't here, ask us directly — we answer within one business day.
Is React Native good enough, or do we need fully native?
For the large majority of apps — content, commerce, booking, dashboards, social, learning — React Native is indistinguishable from native to the user and costs meaningfully less to build and maintain. Go fully native when the app's core value is platform-specific: heavy real-time graphics, advanced camera or audio processing, ARKit, or deep OS integration. We will tell you which category you are in before you commit, including when the answer is that we are not the right fit.
Do you handle App Store and Play Store submission?
Yes, end to end — account setup, certificates and signing, store listings, privacy and data-safety declarations, screenshots, and replying to reviewer questions. It goes in your developer accounts so the apps remain yours.
Can you take over an existing React Native app?
Often, yes. We start with a paid short review of the codebase and give you an honest read: what is salvageable, what needs replacing, and what it would cost either way. Sometimes the answer is that a rewrite is cheaper than the rescue, and we would rather tell you that at the start.
Backend and API development in Python and Node.js
Tell us what you're building
We'll come back within one business day with a clear plan and an honest estimate.